♦ Uses an enhanced version of the ATF: Armored Task Force engine (also used in Raging Tiger: The Second Korean War), a military-grade simulation wrapped up in a civilian package.
♦ Challenging real-time gameplay, where split-second decisions can mean the choice between victory and defeat.
♦ Company to brigade sized units, with battalion level amphibious operations.
♦ Detailed scenario background information help players understand the scenario's place in the campaign, and sheds overall light on the history of the conflict. By game's end players will definitely win any trivia contests featuring the Falklands War!
♦ Fully historical campaign. Hypothetical situations are also presented, such as the use of armor by both forces or the British making an opposed landing.
♦ High resolution topographical maps of the battlefield (higher than any other ATF release). Because of the infantry-heavy nature of the conflict players will find the desire to play at higher zoom levels than they usually play an ATF game in, and with these new higher resolution maps terrain features and contour lines are easily discernable at upper zoom levels.
♦ Harrier jump jets!
♦ Dynamic weather effects such as rain or fog that will hinder (or possibly help) operations.
♦ Ability to set unit quality skill levels before a scenario. Individual elements can be comprised of ten different skill levels in various military knowledge, allowing players to mimic a wide range of troop types.
♦ New GUI to maximize user input and assessment of how the battle is faring.
♦ Extensive database of the weapons used by the combatants, from small arms to naval vessels. Ultra-detailed statistics make the units fight like units do in reality, and not just a collection of hit points.
♦ Infantry combat receives a great deal of attention since the conflict was primarily one of infantry. Detail down to bayonet charges.
♦ Full backward compatibility with previous ATF engine based scenarios, including cross-multiplayer ability.
♦ Single or multiplayer.